Materials

The full list of materials we support may be retrieved in JSON format at this URL:

https://www.sculpteo.com/LANGUAGE_CODE/api/material/list/

replacing LANGUAGE_CODE with either ‘en’ or ‘fr’ for localization.

The data is formatted as an array of objects each describing a single material:

id

material identifier used in API calls

name

localized name of the material

description

localized description of the material

dimensions_mm

printing dimensions in millimeter, see below

rendering

rendering information, see below

The printing dimensions indicate minimum thickness and maximum printing size for each material:

minimum_thickness

minimum thickness of the material, using a smaller thickness may result in a broken object

max_x

maximum dimension of the object along the X axis

max_y

maximum dimension of the object along the Y axis

max_z

maximum dimension of the object along the Z axis

The rendering parameters enable visual represention of the material using the Phong model and are formatted as follows:

ambient_color

dictionary of r,g,b float value [0.0-1.0] for ambient color

diffuse_color

dictionary of r,g,b float value [0.0-1.0] for diffuse color

specular_color

dictionary of r,g,b float value [0.0-1.0] for specular color

specular_exponent

exponent of the specular component in the rendering equation

smooth

boolean indicating whether smooth rendering using vertices normals should be enabled or not

envmap

boolean indicating whether environment mapping should be used for specular reflections or not

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Last update: 1970-01-01 01:00 (CET)